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Old Aug 04, 2006, 03:28 AM // 03:28   #21
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Because I sucks, noob and lousy
non of my build work in PvP. thios popular build don't seem working for me either, they are never my style( my style maybe sucks)

I am not into PvP much except rarely step in RA just to try my luck.
I love PvE and I prefer to help people walk through the missions, (nut they hate Assassin )

get really confuse on PvP too, simply because I am casual player who enjoy not fame but killing monsters and farming

money roar
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Old Aug 04, 2006, 03:29 AM // 03:29   #22
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I enjoy the teamwork. And the trash talking.
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Old Aug 04, 2006, 03:29 AM // 03:29   #23
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I very rarely PvP due to the scissor-rock-bag effect: individual skill means very little, build & team composition means everything.
I do play PvP, but in FPS's, where individual skill means nearly everything. If I get killed there it's because I was careless or the other guy faster and more accurate than I. In GW I die because I'm a rock and rule against scissors, but he's a bag and rule against rocks.
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Old Aug 04, 2006, 03:29 AM // 03:29   #24
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I PvP in FPS games like Quake, UT, etc... because GW PvP just doesn't generate the same level of adrenelin as owning someone so thoroughly that they accuse you of aim-botting This is a consequence of playing in top-ranked quake clans for several years...
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Old Aug 04, 2006, 03:40 AM // 03:40   #25
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Quote:
Originally Posted by Darth Marth
There, I feel challenged and get some satisfaction at progressing. In PVP, I'm all confused, turned around, not knowing what's going on or who to target, and then, usually, dead. Being dead is not fun.

EXACTLY! I also agree with OP; steep learning curve, feels alienating and confusing. I don't even see the importance of PvP bulds; in the confusion and randomness, my best-laid plans are always made useless. Worst of all, though, is the uncertainty of winning. In PvE, sufficient planning and teamwork allow you to triumph in any situation. In PvP, 50% of the players have to lose; how is that fun? I've been terrible at PvP every time I've tried it and felt alienated; it's too challenging and confusing for experimenting with new builds to be fun at all. I heard Nightfall will be more PvE oriented; I can't wait.
Ok I really am sorry but this thread is just plain _______ insert an inane word there. I started HA hmm about a month or so before factoins alittle less probably. I was in pve guilds, i had done mostly pve stuff. I got R3 within 2 months and not grinding only weekend play etc. Here is my reply to some arguments

1) Learning curve to steep-In all honesty anyone with half a brain and enough common sense to use it can figure out how to pvp. Ill even give u a crash course.

Monks
-Kiting(E and Q keys along S or W to pull targets away from you onto other part members or overextend them.) and stay in wards
-Infusing quick reflexes watch a red bar until it drops low enough, too fast and then infuse button if not dropping quicky use heal other etc. SB ghostly.
-Other then that if ur a healer its basic healing and kiting and if ur RC prot or along those lines remove the conditions, Drain enchant when necessary for condition removal.
-Carry two weapon sets 1 regular heal weapons 1 +30 energy weapons.
-NEVER EVER EVER EVER EVER TAKE A RES

Other spellcasters
-Kite(see monk descrip)
-Ele-blind(ward or do damage)
A tip to warding eles, when you encounter iway set ur wards like this
Ward of melee
Ward of foes
Ward of stability,
they should all overlap
Mesmer-Hex/interrupt
Necromancer(Hex/spike)
Ritualist-spirit spam or spike Res

Melee
-DONT OVEREXTEND SO UR MONKS CAN HEAL YOU keep ur monks in ur aggro bubble.
-Go after their squishies(2 warriors should never fight eachother unless its everyone else is dead)
-Follow group leader directions and press Ctrl+click to call a target.
Ranger
-Simply choking gas interupt trap or spirit spam or spike urchoice.
-kite like spell casters
-fight with other spirit spammers.

2)Rank grind FFS getting ur R3 is very incredibly easy -iway, simply do a pug or two every weekend thats it get some names of good players on ur list, then u can do 5+ pugs a week and guess what 3-4 fame a pug x5=20 fame, 9 weeks and ur done, how long did it take to beat prophecies?
3) Pve guilds, that is simple in every pve guild there is at least 1 or 2 people who want to pvp most cases more. talk to them tell them u want to make some groups, start running some Nr/tranq or Bspike or w/e build u want.

4) Not wanting to loose, EVERYONE HATES LOSING you are not the only one. I personally get very angry when i loose but i usually control myself and say ok w/e we will win next time. If you are new you should not loose 24/7 you will win some you will loose some, id say for every five battles u play with a decent build u should win at least 1 or 2 thats 1-3 fame a battle. IF u really want to pvp and the guild doesnt send me a whisper ill add u to friends
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Old Aug 04, 2006, 03:42 AM // 03:42   #26
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I don't play much pvp because losing isn't fun. And to win you have to beat a bunch of people who have never played pve, but rather spend all their time organizing and researching the perfect teams and builds so they can climb their way to the top. Its just way too competitive. I prefer the occasional tomb runs and exploring.
And I know there are some good players out there that do pve and pvp, but I frankly don't feel that the pros outway the cons with such a steep learning curve and skill gap.

All in All, why would I want to get owned by some cookie cutter when I can fight my way to some really cool waterfall, or some other unique vantage that the designers hid in the game?
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Old Aug 04, 2006, 03:47 AM // 03:47   #27
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Quote:
Originally Posted by Sli Ander
I don't play much pvp because losing isn't fun. And to win you have to beat a bunch of people who have never played pve, but rather spend all their time organizing and researching the perfect teams and builds so they can climb their way to the top. Its just way too competitive. I prefer the occasional tomb runs and exploring.
And I know there are some good players out there that do pve and pvp, but I frankly don't feel that the pros outway the cons with such a steep learning curve and skill gap.

All in All, why would I want to get owned by some cookie cutter when I can fight my way to some really cool waterfall, or some other unique vantage that the designers hid in the game?
The majority of pvp players pve or have pveed. I personally spend 5 minutes picking a build. Besides if it werent for PvPers you would never be able to go uw or FOW. And by that second paragraph i gather you havent been to hoh?
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Old Aug 04, 2006, 03:48 AM // 03:48   #28
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I've done a little PvPing over the 13 months I've had this game, and the one thing that really deters me from investing more time in it are the types of people you run across while playing. I don't mind losing (no, really!), but what I can't stand is the poor sportsmanship displayed by some of the other players. Most players are gratious when they win, but the nasty few always feel compelled to make snide comments. It was one of things that really grated when my monk and necro had to play Aspenwood. I know it's not "real" PvP, but the same attitude prevails there. You offer a gg/hf comment on local chat, and get remarkably stupid/offensive comments from some of your opponents. It's just something I don't feel like subjecting myself to.

Note* I am not generalizing to all PvP folks here. I'm commenting on the few that give PvP a bad name.
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Old Aug 04, 2006, 03:55 AM // 03:55   #29
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I've been gaming almost my entire life, and I'm 33. In those terms, online battles/pvp is a pretty new thing.

The only game that I really got into playing vs ppl is Soldier of Fortune 2. Basically you just bust out your boomstick and get it on. Very exhilarating but couldn't do it for too long. I played a lot of Diablo 2 online but then I played a lot of it soloing high-end areas...in hardcore.

In terms of why I don't pvp/gvg/ab (hardly ever) is because I'm basically a single player addict. I love the huge expanse role playing hack and slashing, story progression, starting as a level 1 peon and advancing into ultra-high end. If anyone's played Baldur's Gate, and kept that same character through all four BG's (including both expansions), you know how incredible it can be to take a player through everything, where you really do see yourself going from a barkeep to a literal god.

That being told there are more pragmatic reasons why I don't pvp. First off, it's nice to take a break whenever you want and leave the game where it is. Also, no annoying 8 year olds trying to act all tough. No name calling, idiots pressuring, or pressuring idiots. I like to do things my way at my pace. Then again I don't want to let anyone down if I d/c, or gotta go, or whatever.

That's basically it.
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Old Aug 04, 2006, 03:59 AM // 03:59   #30
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Quote:
Originally Posted by Res Ipsi
I've done a little PvPing over the 13 months I've had this game, and the one thing that really deters me from investing more time in it are the types of people you run across while playing. I don't mind losing (no, really!), but what I can't stand is the poor sportsmanship displayed by some of the other players. Most players are gratious when they win, but the nasty few always feel compelled to make snide comments. It was one of things that really grated when my monk and necro had to play Aspenwood. I know it's not "real" PvP, but the same attitude prevails there. You offer a gg/hf comment on local chat, and get remarkably stupid/offensive comments from some of your opponents. It's just something I don't feel like subjecting myself to.

Note* I am not generalizing to all PvP folks here. I'm commenting on the few that give PvP a bad name.
3 words
Rage Quitting Wammo
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Old Aug 04, 2006, 04:02 AM // 04:02   #31
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Quote:
Originally Posted by Cador
The majority of pvp players pve or have pveed. I personally spend 5 minutes picking a build. Besides if it werent for PvPers you would never be able to go uw or FOW. And by that second paragraph i gather you havent been to hoh?
Actually I rarely bother going to uw or Fow, for some of the similar reasons to not pvping often. There's a lot of jerks out there, and a lot of leeroys that like to play the blame the monk game. Not trying to sound rude, but why should I bother with that when I can grab some henchies and go explore some of my favorite spots? I don't care about 15k armor or most of the stuff you can find there, so there simply isn't much incentive to go.
And no I haven't been to hoh, I find my mentality goes more towards pve in most ways. While I have been to the occasional random match, I've found the pve keeps my interest much longer.
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Old Aug 04, 2006, 04:21 AM // 04:21   #32
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Quote:
Originally Posted by Sli Ander
I don't play much pvp because losing isn't fun. And to win you have to beat a bunch of people who have never played pve, but rather spend all their time organizing and researching the perfect teams and builds so they can climb their way to the top. Its just way too competitive. I prefer the occasional tomb runs and exploring.
And I know there are some good players out there that do pve and pvp, but I frankly don't feel that the pros outway the cons with such a steep learning curve and skill gap.

All in All, why would I want to get owned by some cookie cutter when I can fight my way to some really cool waterfall, or some other unique vantage that the designers hid in the game?
losing isnt fun yes but you have to lose so youll know how to win.

all of the pvpers that you think can smash your team in few minutes also started somewhere.
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Old Aug 04, 2006, 04:25 AM // 04:25   #33
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Because everyone over here sux at gvg..

Well.. I'm trying to learn, but in order to learn, I need either a good teacher or someone with leadership qualities who can tell me what to do, and when I ask 'why' can tell me why.

RA gets boring fast, so does fort aspenwood.. and Jade quarry never has enough people
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Old Aug 04, 2006, 04:27 AM // 04:27   #34
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I'm a PvE guy for all the reasons stated above. I do like Random Arenas on occasion, do OK, they are low pressure PvP. And I really like Fort Aspenwood in Factions which is not real PvP, but PvP integrated into a mission with random groups.

Real PvP is just not for the casual player, I don't think.
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Old Aug 04, 2006, 04:28 AM // 04:28   #35
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Quote:
Originally Posted by tomcruisejr
losing isnt fun yes but you have to lose so youll know how to win.

all of the pvpers that you think can smash your team in few minutes also started somewhere.
I know, I was making rather sweeping generalizations in that area. I'm willing to lose for the occasional win. I'm not willing to spend countless hours at a task with no visible goal, or just to earn rank. As you might have noticed from my posts, I'm a rather type b personality . Competition like the way pvp is now doesn't really interest me that much.

Last edited by Sli Ander; Aug 04, 2006 at 04:37 AM // 04:37..
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Old Aug 04, 2006, 04:28 AM // 04:28   #36
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As arrogant or insulting as this may sound, I believe that many pve'ers fall under the category of "scrub" as defined in this article:

http://www.sirlin.net/Features/featu...ToWinPart1.htm
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Old Aug 04, 2006, 04:32 AM // 04:32   #37
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Quote:
Originally Posted by VitisVinifera
In terms of why I don't pvp/gvg/ab (hardly ever) is because I'm basically a single player addict. I love the huge expanse role playing hack and slashing, story progression, starting as a level 1 peon and advancing into ultra-high end. If anyone's played Baldur's Gate, and kept that same character through all four BG's (including both expansions), you know how incredible it can be to take a player through everything, where you really do see yourself going from a barkeep to a literal god.
Yeah! lol

I've been playing RPG's for many years, and love them. Heck, I remember back when they were turn based. Actually, I still have some. Anyone remember the D&D gold box games? Good times. *sigh*

In response to Sli, scrubs of the world, unite! lol
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Old Aug 04, 2006, 04:36 AM // 04:36   #38
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Quote:
Originally Posted by Cador
Ok I really am sorry but this thread is just plain _______ insert an inane word there. I started HA hmm about a month or so before factoins alittle less probably. I was in pve guilds, i had done mostly pve stuff. I got R3 within 2 months and not grinding only weekend play etc. Here is my reply to some arguments

1) Learning curve to steep-In all honesty anyone with half a brain and enough common sense to use it can figure out how to pvp. Ill even give u a crash course...

.... IF u really want to pvp and the guild doesnt send me a whisper ill add u to friends
This thread isn't inflamitory, it's simple question put to the Guild Wars community as to why they don't PvP.

Regardless of how awesome you are at a game, the transition from PvE to PvP is a big one, that's fine... I've not got a problem with that, but it is. Furthermore, I do have half a brain, two halves actually... and just because you "can" figure something out, doesn't mean the learning curve isn't quite steep.

... and no, that doesn't mean I think there needs to be a change.

I do appreciate your offer to the community to help them, that's a very nice gesture!

I've got to say one thing for PvP, the best learning experiance I've had, is in the level 1 - 10 arena. It's very simple and teaches you what works and what doesn't within about 20 matches... but still, that's a far cry from the serious PvP.
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Old Aug 04, 2006, 04:47 AM // 04:47   #39
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Quote:
Originally Posted by tehlemming
As arrogant or insulting as this may sound, I believe that many pve'ers fall under the category of "scrub" as defined in this article:

http://www.sirlin.net/Features/featu...ToWinPart1.htm
Rather than do an edit, i felt that article deserved a full post. This is not against tehlemming, but that article is another matter. The article is only half true and told from a biased point. So I will nominally agree with part of what its said, and take that with a pinch of salt.
The first half does define a lot of people in pve. They try to pvp, give up, and don't go back. It also just as fully describes the pvpers which scare away said pve'ers. The whiny jerks who rage quit when their team loses because of the other teams willingness to win.Willingness to win meaning willingness to put more time into pvp, therefore becoming better at it, whether it be through learning counters or just spamming the same stuff again and again.
But overall that article was simply cynical and disillusioned. Its the view of someone willing to do anything to win, regardless of "fun"; which was downplayed as a scrub attribute.
If you find winning at any cost to be fun, go right ahead. I for one will find my own way of having fun. because though the article stated the exact phrase "play competitive games" it focused on the competitive and forgot that in the end you're just Playing a Game. Unfortunately too many people have forgotten that. They want things to be their way only, without regard to anyone else.
Tyria is big enough for all of us, so lets all just go have some fun.
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Old Aug 04, 2006, 04:57 AM // 04:57   #40
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I play GW to relax and have fun, my guild think the same way.
We do quests and missions while we chat and have fun, we never take the game serious. it's just plain fun.
we're not competative in any way.
In the 15 months I've played this game I've done 3 PvP matches and a couple of GvG's.

I have no urge to learn how to play PvP at all. it's just way too serious.

Like our Guild Leader once said "the PvE portion of GW is just a glorified chatroom" I kinda agree. it gives us something to do while we chat

Last edited by Teoball; Aug 04, 2006 at 05:02 AM // 05:02..
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